Chess
Problem No. 553 R. C. Lyness (Blackpool)
Black (7)
White (7)
White mates in two moves.
FEN 6K1/6B1/pp1p4/5Q2/p1kP2p1/1bP5/1R2P3/8 w - - 0 1
Solution: 1. Qe4 Kxc3+ 2. d5#
Long-distance chess
Correspondence games are ideal for trying out complicated openings which are too risky for over-the-board play; they are also admirably suited for increasing the ability to calculate many moves ahead. The following illustration was played in a telegraph match between Stockholm and Moscow, and Flohr comments that after White's twenty-fourth move he was able to forecast to his friends the final position eighteen moves later.
Gideon Stahlberg (white) vs. Saloman Flohr (black)
Semi-Slav Defense: Botvinnik Variation, Lilienthal Variation
- Black's opening system was introduced by Botvinnik some fifteen years ago; but it has recently fallen into disuse, partly because of its complexity and also because it can be easily avoided. The most promising continuation for White here is 14. P-N3 N-N3 (if 14. … P-B6; 15. BxB QxB; 16. Q-K2 and White consolidates his extra pawn); 15. Q-B2 O-O; 16. B-K3 K-N2; 17. R-B1, with attacking chances on the queen's side.
- A recommendation of Euwe's, which had not previously been attempted in match play. If instead 15. B-N2, Black has the powerful reply 15. … P-B6; 16. NxP N-N1 (not 16. … PxN; 17. QxPch K-N1; 18. Q-R8ch K-B2; 19. QxPch with an overwhelming attack).
- Now that White has committed his bishop to K2, counterplay on the diagonal QR1-KR8 is logical.
- 16. BxP would be inferior owing to 16. … P-B4.
- The most difficult move of the game, according to Flohr. If instead 16. … P-B4; 17. KR-B1 gives White a powerful attack, e.g., 17. … PxP; 18. RxPch K-N1; 19. RxQP BxN; 20. QxB QxB; 21. B-B3.
- This pawn sacrifice looks promising, but should only lead to a draw with best play. Flohr's main variation was 17. B-K3 R-N1; 18. KR-B1 P-B4; 19. N-Q2 PxP; 20. QxQ PxQ; 21. QxQP K-N1; when Black is a pawn down but (after … B-B4) retains excellent scope for his minor pieces.
- White had aimed at this position with his seventeenth move: Black's king is exposed and his queen out of play. However, White's own queen is awkwardly pinned, and in trying to free her he weakens his king's position. Flohr recommends 24. B-KB4, when 24. … P-B5 falls to 25. BxN PxB; 26. Q-B1, with a winning attack; Black would therefore reply 24. … Q-N7; 25. R-Q2 Q-N8ch; 26. R-Q1 Q-N7 with a draw by repetition of moves.
- Now comes a remarkable series of forced moves which leads to a winning position for Black. If 25. PxN B-B4ch; 26. K-B1 PxB; 27. PxP QxP.
- Again, if 26. QxN, the intermediate move 26. … B-B4ch before capturing the bishop gives Black a winning attack.
- After 27. K-B2 Q-R3; 28. BxP Q-N3ch the white king comes under crossfire from all the black pieces (29. Q-K3 N-N5ch).
- Now begins a king hunt with a quite unexpected denouement: White gives ten successive checks, sacrifices his queen and regains her, and emerges a piece ahead; but he is still left with a lost ending.
- A desperate trap: if 38. … NPxP; 39. N-B2 P-N6; 40. PxP PxN; 41. PxP P-R8(Q); 42. P-B8(Q), and White can still fight on.
- White is overwhelmed by the passed pawns after 39. N-B4 PxP; 40. N-R5ch K-N4; 41. N-N3 K-B5; 42. N-R1 P-N6.
- For if 43. B-B3 P-R4; 44. K-B4 N-B7; 45. KxP N-Q8; 46. B-R1 N-K6ch; 47. K-N5 N-B8; 48. B-B3 P-R8(Q); 49. BxQ NxB; 50. K-R6 NxP; 51. K-N7 N-B4; 52. KxP N-K5; 53. K-K7 NxBP; 54. KxN P-R5 and Black queens with check.