OCR Text
C H ESS HERMAN STEIN1R International Chess Master Address ell moil Jo Cheti Editor . Mere 17, 1940 L. A. TIMES PROBLEM NO. 1069 By T. T.verner White mate. In two. (Wh. 10; Bl. 7.) , L. A. TIMES PROBLEM NO. 1070 By N. Sardotsch prepara- The best. BtB would enl free Black'a cramped position. (1) A far-reaching move. Black . only way of freeing hi. game 1. the eventual break at Q5. The text move U to prevent ihis. (m) A necessary move. square 1. a vital place lor tne m.t or defensive purpose, as any pawn move on the King King side attack. under consideration Kta would have led to a very complicate. Black evidently underestimated the oncoming White King side attack. (r Threatening x-nn Bishop sacrifice at KKt6.. is) The only move without weakeotag the Kin. side, a weakness on the King ,idi) If Kt-Kt3: BxKt: 20. U RPxB; Ji cupy the very vital B-B6ch K-kt; 23. Kt-Kt5. Wreanin. P-B4 would have Umporarlly avoided the Mftic uu -".- position. ih nf th Keres-Euwe game.: innth.r but Looeg. The first 10 move. follow the first gamebu hand to the end. SEVENTH GAMS RUY LOPEZ White mate, in three. (Wh. 8; BL 10.) SOLUTION TO PROBLEM 1065: P-Q4. SOLUTION TO PROBLEM 1066: Q-QB3 We received solution, from the follow.
W. L. Koethen, Dr. R. H. Ross 1 v mi.. T JTnrA T3 R Mill ill V. B Clew's. L. Sheppard, L. "F. Sherman, Rev, irines. Dr. F. B. Sheldon, J. C. Drake. W Harmon. N. P. Brooks. J. P. Watoh, J. T Watson. COMBINATIVE PLAY BY DR. MAX EUWE World Champion, 1933-37. 4 MATERIAL GAIN effected by most beautiful and complicated combina tions, otten more neipnu vo mo however. Is a study of some routine bit. ot combination play very frequently encoun-. i . t,n.,,ii4ix nt thesj. will save him to begin with from the annoyance of succumbing to stock "traps. DIAGRAM 1 Euwe White 1- P-K4 2- Kt-KB3 3- B-Kt5 4- B-R4 5- Castle. 6-R-K 7- B-Kt3 8- P-B3 B.P-Q4 10-P-O5 11-B-BS 12-PxP 13- QKt-'i 14- B-R4 15-BxKt . I i v:..v. 4w.c the Keres .Black P-K4 Kt-QB3 P-QR3 Kt-B3 B-K2 P-QKt4 P-Q3 Castles B-Kt5 Kt-OR4 P-B3 KtxBP P-Kt5 R-B PxP Euwe White 16- B-Kt7 17- BxQP 18- BxP 19- B-K2 20- PxB 21- R-Kt 22- B-K3 23- BxB 24- B-B 25- PxP 26- Q-B3 27- P-K!3 28- P-QR4 29- OR-Q 30- B-B4cb Keres Black PxKt R-Kt P4D4 BxKt B-35 PxB 0-Q4 KtxP P-B4 Q-R R-Kt3 Q-R4 Resigns .
are determined to avoid the beaten paths, and " Kv" h. ninth or tenth, the position is Very complicated. Euwe's "a slight Q side congestion as a .result. The crisis win Since HC Ing passed OKtP. EIGHTH GAME Queen'. Gambit Kere. White 1- P-Q4 2- P-QB4 3- Kt-B3 4- P-K4 5- Kt-B3 6- QxP 7- KtxQ 8- B-K3 O.P.R1 10-P-C3R 1-Kt-Q 2-R-B 13-P-B4 ii.avP 15-Kt-KBJ 16- BXKB 17- RxB 18- B-K3 Euwe Black P-Q4 P-QB3 PxP P-K4 PxP OxQ B-QB4 Kt-B3 P-QKt4 P-Kt5 B-R3 KKt-Q2 Castles R-K BxKt BxB P-QB4 Kt-Kt3 Keres White 19-RxBP 20- R-B2 21- K-K2 22-R-Q 93-P.Kt3 24-PxP 25- R-B6 26- K-K 27- P-K5 28- PxKt 29- R-Q8ch 30- R-B7ch 31- R-OBch 32- P-Kt4ch 33- RxP 34- K-B 35- R-KR8 Euwe Black KtxP Kt-Q2 P-OR4 Kt(R5)-Kt3 B-B4;Zencher, K-R4 K-RS RxBch P-R4 Resigns KKt3, because' that, too, would allow bClie- np; white winning at least a pawn i u n.,, k. I p.KRi leav reminu- " a White to move. 111 Uinmni" a.
' . ......... . . ii.,f U'Vuis ran tram ft Uliwn III a very well-known way: 1- BxPch. KxBi 2. Q-B'ch or 2. Q-K.rca( ioiiowpq dj j. .. u T.i. nmh natiAti ncnaiKU mi m uuu ui. 1 1 ini- iha hiioan att nrkinr kinff and uic mtani ac m v- bishop l tne same time; naiurauy uuuuic tnlr im mnet a'torl1V VflPn nil I Ul II1C pieces attacked is the opposing king. To render the double attack possible. White a-... iflAA H ki.hnn In .
nitcni since nrsi. miuiiiwb - oioiiuh - --".., he regains a bishop for nothing, he profits by the transaction, a veiy wmuio n and yet ... 1 Supposing White went another way about It, playing I. -- nrsi msirnu vi ch. This sets up a oouoie auacis .i..A.anin.. Krv, o D,H and 2. BxPch Docs not this win a pawn, just the same? i No, It, wins nothing, for Black can reply to 2. QxB with 2. OxB. The "threat or 2 QxB is consequently an Illusion and Blacic need only concern himself with the threat to his rook's pawn.
How must he avert It? Not by 1. . . . P-B4? lor that .1.4 .ii. o n,-pl Knr hv 1. . . . P- B1IUW A. awn In each case. But by 1. . . . P-KRI1, leaving the White bishop nothing to bite at. Hence, 1. Q-B2? In the diagrammed position is an inferior move. Now take a slightly different position. Black's rook being at his KB1 Instead of Li- yn, UTV.lt.'.
nnlv ennd line IS Ills wn.1. ji.aiii "in'. D 1 BxPch followed by 2. Q-Bich or 2. 4J-R5 eh. Now, however. Black', correct reply is not 1. . . . P-KR3? but 1. . . . P-B '2. BxP?' RxB protecting his own bishop. 1 . m ,TA., in.. niak'. n itffn'ft-rnnlt s pawn if White plays properly: 2. B-R7ch! - n w - n . rf- . , n T fr drnl tin nm incorrect for White to play 2. OxB because 2 . . . OxB gives Mm no time for 3. 3xP on account of the threatened 3. . . mate. DIAGRAM 2 .li. . mm .nt.rnrlsinr turn X 11 IS mmmm , - r - at an early stage. Both players are out to win and Keres apparently outeomblnes and unexpectedly sacrifice, his queen.
The win Is by no means clear, but the result ing attacg cannot oe sioppeu .nu take, the lead in the match for the first time. Perhaps the most brilliant game of the match. NINTH GAME QUEEN S INDIAN DEFENSE Euwe White Euwe White 1- P-Q4 2- P-QB4 3- Kt-KB3 4- P-KKt3 5- B-K12 8-Csstlej 7- KI-B3 8- Q-B2 9- QxKt 10- O-B2 11- Kt-K 12- P-K4 13- P-Q5 14- QxP 15- C3-K2 16- B-R3 17- B-K3 18- BxKt Kere. Black I Kt-KB3 P-K3 P-QKt3 B-Kt2 B-K2 Csstles Kt-K5 KtxKt P-03 P-KB4 Q-B Kt-Q2 PxKP Kt-B4 B-KB3 R-K Q-Q KPxP lD-R-KSch 20- R-Q 21- Kt-Kt2 22-P-B4 23- RxP 24- OxO 25- R-B2 26- K-B 27- P-B5 28- P-BS 29- R-Q2 30- Kt-B4 31- O-Kt 32- K-KU 33- PxR 34- K-B3 Resigng P-R5 RxRP R-R7ch P-KB4 K-B2 Keres Black K-R OPxB P-Q5 P-06 OxR B-Qich RxB OR-K R-K4 PxP B-B R-K6 R-B6ch RxKt R-Ktch B-Ktdch will! three-days j into 12 j Mc- as-qucz The own a geologic in 01 visit Canyon. ! W;- fe-, 13 M Vtf White te Move Diagram 2 is also derived from Diagram T.....4 H h,.l.nn niai'lr ha. A Iflltllht I. AiiBtcnu u . wi.ii"!., -- on his B4. Since the White bishop Is at tacked, 1. Q-B2?? IS not to oe even cimmu-ered. White can win a pawn by 1. BxPch once again. Notice that he has no longer ih. phmr.. fifr l. . . . KxB: of either n n.i.i. o r t,K nn! O -R :"t r h will do now. a. u-ocn wouia u ucn against either Z. . .
. W-t iinreaieiuus 3. . . , QxR mate) or 3. Kt-Q6. R-Oi; r, T31 . JH9I fnllnwed bv 6 R-Q2, for if 9. BXJVl, xn; o. n-noi.ii and mate.
, , such an apparently simple position and how exactly one must piay to avom uuc. (Te be continued) MATCH WOLISTON Ta. STEINEB tFlrst Game) Ql'EEN'S PAWN IRREGULAR Stelner Wollston White Black 1- P-Q4 KI-KB3 2- Kt-KB3 P-K3 3- B-Kt5a) P-Q4ib) 4- OKt-Q2(Cl B-K2 5- P-K3id) P-B4ie 6- P-B3tfl QKt-Q2 7- B-Q3 Castle Sbelner Wollston White Blacli 13-QR-Qtl) R-Kt ml 14-Q-R5 Kt-B IS.Kt.R 0-B2(nl 16-P-KR4(!) R(Bl-4 17-Q-Kt4ip) R-Q2fa) 18-P-P5(r) K-R(sl o.rii")( P.OKI1i1l.P.RB(t P-Kt3lU) 9-Castle K B-KI2 20-B-Kt5IV) BxB(w) in.Kt-K5ihiKt-Ktll) 11- PxKt Kt-e2u 12- B-KB4ik) R-B oi.rivn R(IM-Q'?(X) 22-Q-B6ch Resigns 19. filed she she u tol't the is Mhe''urd .v, uk p.p thereby IllHl via ... ... . --r ANNOTATED BY HERMAN STEINEB (a) This move is seldom played. White doe. not wish to play P-Bt' a. it follows the usual beaten path.
tbi The usual move here Is P-B4 which would be answered by 5 P-K4, Q-Kt-3; R KtiKti-02. If OxP??; 7.. Kt-B4, a.vtmrh- a p.Pii vinnlna the uueen ic) Delaying P-B4 and threatening B i .. , r. .. n ,h. Dam. (d BxKt comes into consideration fol-, i , i.-, iu.ru i ' i -iv t . e) Castling was more to me poinv .111111. .1. ,411,., .it ii'v..,. I4...1H,. in ni.v . i-nnserva- tlve game and uses this opening game as a feeler. ' .
. iri ti-hlii. ha not decided on which .i tn ...li. n, .h.rh.r the break at VI ...,,1,4 k. ,iefa rlnr h.fnr RT afteC castling, as a matter of fact the latter was actually abandoned for a direct t- Ih) White.
W. L. Koethen, Dr. R. H. Ross 1 v mi.. T JTnrA T3 R Mill ill V. B Clew's. L. Sheppard, L. "F. Sherman, Rev, irines. Dr. F. B. Sheldon, J. C. Drake. W Harmon. N. P. Brooks. J. P. Watoh, J. T Watson. COMBINATIVE PLAY BY DR. MAX EUWE World Champion, 1933-37. 4 MATERIAL GAIN effected by most beautiful and complicated combina tions, otten more neipnu vo mo however. Is a study of some routine bit. ot combination play very frequently encoun-. i . t,n.,,ii4ix nt thesj. will save him to begin with from the annoyance of succumbing to stock "traps. DIAGRAM 1 Euwe White 1- P-K4 2- Kt-KB3 3- B-Kt5 4- B-R4 5- Castle. 6-R-K 7- B-Kt3 8- P-B3 B.P-Q4 10-P-O5 11-B-BS 12-PxP 13- QKt-'i 14- B-R4 15-BxKt . I i v:..v. 4w.c the Keres .Black P-K4 Kt-QB3 P-QR3 Kt-B3 B-K2 P-QKt4 P-Q3 Castles B-Kt5 Kt-OR4 P-B3 KtxBP P-Kt5 R-B PxP Euwe White 16- B-Kt7 17- BxQP 18- BxP 19- B-K2 20- PxB 21- R-Kt 22- B-K3 23- BxB 24- B-B 25- PxP 26- Q-B3 27- P-K!3 28- P-QR4 29- OR-Q 30- B-B4cb Keres Black PxKt R-Kt P4D4 BxKt B-35 PxB 0-Q4 KtxP P-B4 Q-R R-Kt3 Q-R4 Resigns .
are determined to avoid the beaten paths, and " Kv" h. ninth or tenth, the position is Very complicated. Euwe's "a slight Q side congestion as a .result. The crisis win Since HC Ing passed OKtP. EIGHTH GAME Queen'. Gambit Kere. White 1- P-Q4 2- P-QB4 3- Kt-B3 4- P-K4 5- Kt-B3 6- QxP 7- KtxQ 8- B-K3 O.P.R1 10-P-C3R 1-Kt-Q 2-R-B 13-P-B4 ii.avP 15-Kt-KBJ 16- BXKB 17- RxB 18- B-K3 Euwe Black P-Q4 P-QB3 PxP P-K4 PxP OxQ B-QB4 Kt-B3 P-QKt4 P-Kt5 B-R3 KKt-Q2 Castles R-K BxKt BxB P-QB4 Kt-Kt3 Keres White 19-RxBP 20- R-B2 21- K-K2 22-R-Q 93-P.Kt3 24-PxP 25- R-B6 26- K-K 27- P-K5 28- PxKt 29- R-Q8ch 30- R-B7ch 31- R-OBch 32- P-Kt4ch 33- RxP 34- K-B 35- R-KR8 Euwe Black KtxP Kt-Q2 P-OR4 Kt(R5)-Kt3 B-B4;Zencher, K-R4 K-RS RxBch P-R4 Resigns KKt3, because' that, too, would allow bClie- np; white winning at least a pawn i u n.,, k. I p.KRi leav reminu- " a White to move. 111 Uinmni" a.
' . ......... . . ii.,f U'Vuis ran tram ft Uliwn III a very well-known way: 1- BxPch. KxBi 2. Q-B'ch or 2. Q-K.rca( ioiiowpq dj j. .. u T.i. nmh natiAti ncnaiKU mi m uuu ui. 1 1 ini- iha hiioan att nrkinr kinff and uic mtani ac m v- bishop l tne same time; naiurauy uuuuic tnlr im mnet a'torl1V VflPn nil I Ul II1C pieces attacked is the opposing king. To render the double attack possible. White a-... iflAA H ki.hnn In .
nitcni since nrsi. miuiiiwb - oioiiuh - --".., he regains a bishop for nothing, he profits by the transaction, a veiy wmuio n and yet ... 1 Supposing White went another way about It, playing I. -- nrsi msirnu vi ch. This sets up a oouoie auacis .i..A.anin.. Krv, o D,H and 2. BxPch Docs not this win a pawn, just the same? i No, It, wins nothing, for Black can reply to 2. QxB with 2. OxB. The "threat or 2 QxB is consequently an Illusion and Blacic need only concern himself with the threat to his rook's pawn.
How must he avert It? Not by 1. . . . P-B4? lor that .1.4 .ii. o n,-pl Knr hv 1. . . . P- B1IUW A. awn In each case. But by 1. . . . P-KRI1, leaving the White bishop nothing to bite at. Hence, 1. Q-B2? In the diagrammed position is an inferior move. Now take a slightly different position. Black's rook being at his KB1 Instead of Li- yn, UTV.lt.'.
nnlv ennd line IS Ills wn.1. ji.aiii "in'. D 1 BxPch followed by 2. Q-Bich or 2. 4J-R5 eh. Now, however. Black', correct reply is not 1. . . . P-KR3? but 1. . . . P-B '2. BxP?' RxB protecting his own bishop. 1 . m ,TA., in.. niak'. n itffn'ft-rnnlt s pawn if White plays properly: 2. B-R7ch! - n w - n . rf- . , n T fr drnl tin nm incorrect for White to play 2. OxB because 2 . . . OxB gives Mm no time for 3. 3xP on account of the threatened 3. . . mate. DIAGRAM 2 .li. . mm .nt.rnrlsinr turn X 11 IS mmmm , - r - at an early stage. Both players are out to win and Keres apparently outeomblnes and unexpectedly sacrifice, his queen.
The win Is by no means clear, but the result ing attacg cannot oe sioppeu .nu take, the lead in the match for the first time. Perhaps the most brilliant game of the match. NINTH GAME QUEEN S INDIAN DEFENSE Euwe White Euwe White 1- P-Q4 2- P-QB4 3- Kt-KB3 4- P-KKt3 5- B-K12 8-Csstlej 7- KI-B3 8- Q-B2 9- QxKt 10- O-B2 11- Kt-K 12- P-K4 13- P-Q5 14- QxP 15- C3-K2 16- B-R3 17- B-K3 18- BxKt Kere. Black I Kt-KB3 P-K3 P-QKt3 B-Kt2 B-K2 Csstles Kt-K5 KtxKt P-03 P-KB4 Q-B Kt-Q2 PxKP Kt-B4 B-KB3 R-K Q-Q KPxP lD-R-KSch 20- R-Q 21- Kt-Kt2 22-P-B4 23- RxP 24- OxO 25- R-B2 26- K-B 27- P-B5 28- P-BS 29- R-Q2 30- Kt-B4 31- O-Kt 32- K-KU 33- PxR 34- K-B3 Resigng P-R5 RxRP R-R7ch P-KB4 K-B2 Keres Black K-R OPxB P-Q5 P-06 OxR B-Qich RxB OR-K R-K4 PxP B-B R-K6 R-B6ch RxKt R-Ktch B-Ktdch will! three-days j into 12 j Mc- as-qucz The own a geologic in 01 visit Canyon. ! W;- fe-, 13 M Vtf White te Move Diagram 2 is also derived from Diagram T.....4 H h,.l.nn niai'lr ha. A Iflltllht I. AiiBtcnu u . wi.ii"!., -- on his B4. Since the White bishop Is at tacked, 1. Q-B2?? IS not to oe even cimmu-ered. White can win a pawn by 1. BxPch once again. Notice that he has no longer ih. phmr.. fifr l. . . . KxB: of either n n.i.i. o r t,K nn! O -R :"t r h will do now. a. u-ocn wouia u ucn against either Z. . .
. W-t iinreaieiuus 3. . . , QxR mate) or 3. Kt-Q6. R-Oi; r, T31 . JH9I fnllnwed bv 6 R-Q2, for if 9. BXJVl, xn; o. n-noi.ii and mate.
, , such an apparently simple position and how exactly one must piay to avom uuc. (Te be continued) MATCH WOLISTON Ta. STEINEB tFlrst Game) Ql'EEN'S PAWN IRREGULAR Stelner Wollston White Black 1- P-Q4 KI-KB3 2- Kt-KB3 P-K3 3- B-Kt5a) P-Q4ib) 4- OKt-Q2(Cl B-K2 5- P-K3id) P-B4ie 6- P-B3tfl QKt-Q2 7- B-Q3 Castle Sbelner Wollston White Blacli 13-QR-Qtl) R-Kt ml 14-Q-R5 Kt-B IS.Kt.R 0-B2(nl 16-P-KR4(!) R(Bl-4 17-Q-Kt4ip) R-Q2fa) 18-P-P5(r) K-R(sl o.rii")( P.OKI1i1l.P.RB(t P-Kt3lU) 9-Castle K B-KI2 20-B-Kt5IV) BxB(w) in.Kt-K5ihiKt-Ktll) 11- PxKt Kt-e2u 12- B-KB4ik) R-B oi.rivn R(IM-Q'?(X) 22-Q-B6ch Resigns 19. filed she she u tol't the is Mhe''urd .v, uk p.p thereby IllHl via ... ... . --r ANNOTATED BY HERMAN STEINEB (a) This move is seldom played. White doe. not wish to play P-Bt' a. it follows the usual beaten path.
tbi The usual move here Is P-B4 which would be answered by 5 P-K4, Q-Kt-3; R KtiKti-02. If OxP??; 7.. Kt-B4, a.vtmrh- a p.Pii vinnlna the uueen ic) Delaying P-B4 and threatening B i .. , r. .. n ,h. Dam. (d BxKt comes into consideration fol-, i , i.-, iu.ru i ' i -iv t . e) Castling was more to me poinv .111111. .1. ,411,., .it ii'v..,. I4...1H,. in ni.v . i-nnserva- tlve game and uses this opening game as a feeler. ' .
. iri ti-hlii. ha not decided on which .i tn ...li. n, .h.rh.r the break at VI ...,,1,4 k. ,iefa rlnr h.fnr RT afteC castling, as a matter of fact the latter was actually abandoned for a direct t- Ih) White.